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GAME - UX DESIGNER

Gabriele Serpella

Welcome to my creative world, where ideas come to life through the power of game design.
Join me on this adventure, where design meets innovation and the impossible becomes possible. I am ready to shape the next chapter of extraordinary gaming experiences and share my passion with gamers around the world.

Welcome to my world, where every click is a step towards new adventures and new emotions.

Working Project

Story-driven horror game

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MoonPlague

  • Game designer

  • UI/UX designer

  • Environmental designer

  • VFX artist

A third-person narrative driven horror game experience that mixes survival horror systems inspired by “Resident Evil 2 Remake” with a narrative flow and drama inspired by "The Last of Us”.

Academy Projects

01

Bossrush game

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Steamrush

  • Game designer

  • UI/UX designer

  • Environmental designer

  • VFX artist

Single Player, 3rd person Bossrush with fast-paced melee combat.
The player will fight three different Bosses, each one with different combat mechanics, alternating with exploration sections between the fights, revealing the world’s narrative through hidden props.

02

Sandbox puzzle game

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Lotti

  • Game designer

  • Environmental designer

  • VFX artist

A third person sandbox puzzle game in which you can explore and resolve the mistery of the Tower, using the 4 available powers to overcome obstacles, collect secret objects and reach unexplored places

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